Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Dwarvish corpses are the bodies of the ancestors returned in times of need to add their strength to perilous battles. They are not the most powerful fighters, having lay dormant for centuries, but will gladly sacrifice their afterlives to protect their ancient homes.
Note speciali: I nemici che perdono la vita a causa del contagio risorgeranno non-morti, a meno che non si trovino in un villaggio.
Avanza da: | |
---|---|
Avanza come: | Dwarven Elder |
Costo: | 7 |
PF: | 20 |
Movimento: | 4 |
PE: | 24 |
Level: | 0 |
Allineamento: | caotico |
ID | Corpse Dwarf |
Abilità: |
touch impatto | 6 - 2 ravvicinato | contagio |
Resistenze: | |
---|---|
lama | 20% |
perfora | 20% |
impatto | 20% |
fuoco | 10% |
freddo | 10% |
esoterico | -40% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 99 | 20% |
Campo di funghi | 1 | 40% |
Castello | 1 | 60% |
Caverna | 1 | 50% |
Colline | 1 | 60% |
Congelato | 2 | 30% |
Foresta | 2 | 30% |
Impervio | 99 | 20% |
Invalicabile | 99 | 50% |
Montagne | 1 | 70% |
Palude | 3 | 20% |
Pianura | 1 | 30% |
Sabbia | 1 | 30% |
Scogliera | 2 | 30% |
Villaggio | 1 | 50% |